Post by Thenlar on Apr 1, 2017 5:49:44 GMT -5
Post here to list your operative's preferred loadout.
Make sure to list your character name at the top of your post (preferably in bold so I can easily see it when I scroll through).
Only 1 post per character. Any loadout discussion take to an OOC thread.
You may list any weapons or equipment we have available. I will manufacture more equipment as necessary to meet demand, but if we're short, I will assign gear based on how useful I think it will be on a case-by-case basis for the mission. Please list alternates if we're short on certain items.
If you have specific cosmetic choices for your character, note it in his post. I check this thread immediately before deploying any operative, so they will get updated before running a mission.
Available Weapons
Standard Ballistic Weapons
Bolt Caster (x1)
Hunter's Axe (x1)
Available Armor
Kevlar
Available Equipment
Frag Grenade
Flashbang
Medkit
Smoke Grenade
Ceramic Plates
Nanoscale Vest
Micro Missile Package
Pistol
- Shadowkeeper (x1)
Frost Bomb (x1)
AP Rounds (x1)
Tracer Rounds (x2)
Caseless Rounds (AR only)
Available Weapon Mods
Scope
Suppressor
Expanded Magazine
Auto-Loader
Expanded Magazine
Laser Sight
Stock
The list of mods changes as mods are applied and removed from weapons, so it's effectively impossible to keep track correctly. We do have Basic/Advanced/Elite versions of just about everything. Note what you want, and I'll figure out the quality to give you, depending on what's available at time of deployment.
Available PCS Chips
Body Shield [Closest enemy faces -20 aim / -50 crit chance against you] (x1)
Smart Macrophages [Reduce wound recovery time, immune to acid/poison] (x1)
Agility [+7 Dodge] (x1)
Focus [+13 Will] (x1)
Hacking [+7 Hacking] (x1)
Advanced Conditioning [+2 HP] (x1)
Emergency Life Support [First killing blow in mission will not lead to instant death, extend bleed-out time by 2 turns] (x1)
Perception [+3 Aim] (x1)
Make sure to list your character name at the top of your post (preferably in bold so I can easily see it when I scroll through).
Only 1 post per character. Any loadout discussion take to an OOC thread.
You may list any weapons or equipment we have available. I will manufacture more equipment as necessary to meet demand, but if we're short, I will assign gear based on how useful I think it will be on a case-by-case basis for the mission. Please list alternates if we're short on certain items.
If you have specific cosmetic choices for your character, note it in his post. I check this thread immediately before deploying any operative, so they will get updated before running a mission.
Available Weapons
Standard Ballistic Weapons
Bolt Caster (x1)
Hunter's Axe (x1)
Available Armor
Kevlar
Available Equipment
Frag Grenade
Flashbang
Medkit
Smoke Grenade
Ceramic Plates
Nanoscale Vest
Micro Missile Package
Pistol
- Shadowkeeper (x1)
Frost Bomb (x1)
AP Rounds (x1)
Tracer Rounds (x2)
Caseless Rounds (AR only)
Available Weapon Mods
Scope
Suppressor
Expanded Magazine
Auto-Loader
Expanded Magazine
Laser Sight
Stock
The list of mods changes as mods are applied and removed from weapons, so it's effectively impossible to keep track correctly. We do have Basic/Advanced/Elite versions of just about everything. Note what you want, and I'll figure out the quality to give you, depending on what's available at time of deployment.
Available PCS Chips
Body Shield [Closest enemy faces -20 aim / -50 crit chance against you] (x1)
Smart Macrophages [Reduce wound recovery time, immune to acid/poison] (x1)
Agility [+7 Dodge] (x1)
Focus [+13 Will] (x1)
Hacking [+7 Hacking] (x1)
Advanced Conditioning [+2 HP] (x1)
Emergency Life Support [First killing blow in mission will not lead to instant death, extend bleed-out time by 2 turns] (x1)
Perception [+3 Aim] (x1)